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conjuration : The Gatheringcards usually do a good problem transmit a story through their mechanics , but after playingFinal Fantasy 6 , I ’m a routine discombobulate by Terra Branford ’s abilities . I was about 90 % of the path through my first playthrough ofFF6when Terra ’s Magic card got spoiled , and while her first power made gumption to me , I was still hold off for her second one to make sensation . I assumed I just had n’t gotten to that point in the story yet , but after beating the game , I ’m still left fray my principal a bit .
Terra will come along inMagic : The Gatheringas one of theFinal FantasyCommander deck leaders . Terra appear alongside otherFinal Fantasyprotagonists , like Cloud Strife fromFF7and Tidus fromFF10.Terra stands out from these other cards as hold a slightly weak thematic standoff between one of her abilities inMagicand her mechanics inFinal Fantasy 6 .
Terra’s MTG Ability Makes More Sense For Another FF6 Character
Locke’s Story In FF6 Is More Closely Tied With Resurrection
Terra ’s first power inMagic : The Gatheringdoes make a quite a little of sentience . When she enters her Trance configuration in the game , Terra gains the power to vanish , much like she does on herMagiccard . However , I am slenderly more confused with her 2d power , which allows her to repair tool after damaging her opponent . Terra ’s focus inFF6tends to be more on offensive flaming spells , which would seem to fit more closely withMagic ’s suntan mechanics than graveyard support .
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Now , ground on what Magicite you fit out to Terra ( or anyFF6character ) , she can learn resurrection spells . That said , her use of them does n’t tie into the chief story in any meaning elbow room . or else , it is another principal character fromFinal Fantasy 6 ’s plaster bandage for whom these mechanics would map out more smoothly onto : Locke Cole .
Because Resurrection of Christ plays a much more dominant purpose in Locke ’s story than Terra ’s , it ’s surprising to see it on Terra ’s card .
A major part of Locke ’s report inFinal Fantasy 6is his trying to come to a former romantic partner , Rachel . Locke eventually succeeds in doing so with the Phoenix Esper ’s Magicite . After Rachel briefly return , she helps to the full resurrect the Phoenix and gives its power to Locke . Because resurrection plays a much more dominant function in Locke ’s story than Terra ’s , it ’s surprising to see it on Terra ’s card .
Now , Locke and/or the Phoenix could appear in the 99 forTerra ’s Commander deck inMTG , Revival Trance , as it will partially concentre on hark back cards from the burying ground . While I understandMagicwanting to let in one of the key car-mechanic for the deck of cards on its face commander , I ca n’t aid but sense that it ’s a bit strange to see the ability on Terra . I ’m not surprised she got top billing for theFF6deck , but I still ca n’t help but find that the Flavor is just slightly off here .
Terra’s MTG Card Mirrors Her Final Fantasy Card Game Appearance
Terra Also Brings Back Cards In The Final Fantasy Trading Card Game
Interestingly , Terra ’s ability inMagic : The Gatheringsomewhat mirror her ability in theFinal Fantasy Trading Card Game . On the Terra EX bill from the game’sHidden Trialsexpansion , Terra can find a Summon poster from the role player ’s Break Zone to their hand . The Break Zone is similar toMagic ’s graveyard , where single - use cards like summons or defeated characters are sent .
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Although this would make it seem like resurrection is part of Terra ’s abilities in both biz , I imagine there ’s a percipient distinction here . A Summon wag is n’t a character but instead represents one of the sinewy entities that can be summoned byFinal Fantasycharacters . Terra ’s ability to retrieve bidding could be a nod to her half - esper side since espers are the Summon entity inFF6 . To me , that seems more or less more thematic than Terra reviving creature inMagic .
Terra Stands Out Among MTG’s Final Fantasy Cards
Other Final Fantasy Protagonists Have Tight Theming In MTG
I do n’t recall Terra’sMagic : The Gatheringcard would stand out to me so much if theother fictional character previewed so far were n’t so automatically audio based on theirFinal Fantasyabilities . Tidus , for example , focuses on buffing your other animate being inMagic , like to how his Cheer power turn inFinal Fantasy 10 . While Cloud ’s ability seems more or less more generic - allFinal Fantasycharacters use equipment - this get sensation based on how iconic his artillery is . I latterly bring up Cloud to friends who do n’t playFinal Fantasy , and one involve , “ Is that the guy with the big sword ? ”
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OtherFinal Fantasycards inMagicare evenloyal to their source material at the expense of making them seem absurd forMagic . Thenew CactuarMagiccard is controversialthanks to its ability to parcel out 10,000 terms in a game where starting liveliness totals are typically between 20 and 40 . This is a immense Flavor profits , as Cactuar ’s 10,000 Needles attack always impose that much hurt inFinal Fantasygames .
Custom image by Katarina Cimbaljevic
Now , I get that not allMagic : The Gatheringcards can breeze through the narrative element of their mechanic . Gameplay assume precedence over Flavor , so occasionally , some concessions need to be made . However , I would have thought the supporter from one of the series ’ well game would be a prize campaigner for some blotto theming . That said , I will reserve my full perspicacity on the card until I see the rest of theRevival TranceCommander deck , as this theming might make more sense in relation to other card in the deck .